Nomad Sculpt

In-app purchases
4.1
4.38K reviews
1M+
Downloads
Content rating
Everyone
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About this app

This is a trial version, there is only one in-app-purchase to unlock everything.
The limited features are:
- 1 undo/redo
- 1 layer
- project management (save/load/import/export)

- Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
Need hard lines? you will also find some lasso/line/curve cutting tools.

- Stroke customization
Falloff, alphas, pencil pressure and other stroke parameters can be customized.

- Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.

- Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.

- Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.

- Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.

- Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!

- Primitive shape
Cylinder, torus, triplanar voxel and other primitives can be used to quickly start new shape from scratch.

- PBR rendering
Beautiful PBR rendering by default, you can upload your HDRI environment.
You can always switch to matcap for a more standard shading for sculpting purposes.

- Files
Save and open glTF, OBJ and STL files.
Layers and PBR painting are only kept through GLTF files.

- Interface
Easy-to-use interface, designed for mobile experience.
There is also a lot of customization possible!
Updated on
Jan 17, 2023

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
Learn more about how developers declare collection
4.1
4.38K reviews
Honor MacDonald
January 2, 2023
Incredible value for the money, with a very good free mode to try it out. This is a fully functional, highly stable sculpting app with features like multi-resolution, model export, texturing, boolean operation, masking, and more. You'll want to run it on a good tablet for most serious work, but it works well on a phone, too. There are a number of good channels on YouTube with tutorials. Look at the price tag on ZBrush, and be amazed at the value this app offers.
15 people found this review helpful
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Basile Shetley
November 3, 2022
I recently downloaded this app as an alternative to Blender, and I absolutely love it, but there is a small issue.... The app keeps crashing while I'm trying to sculpt. Everytime I re-open the tab my few minutes of progress has been lost. It wouldn't so much of a problem if it wasn't VERY repetitive. It's open, sculpt a few minutes, crash, repeat. Besides that though, it's easy to use and wonderful to play around with. Definitely recommend it!!
138 people found this review helpful
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For His Glory
December 5, 2022
I honestly can't get enough of this app. A premium quality product! I'm in awe with every little thing I discover when I play around with it. My only gripe is the fact that even though it recognizes IK bones (and you can even properly rotate them) they don't affect the meshes. If they add support for IK bones, this app -- in my view -- would be absolute perfection. That is... unless they go the extra mile and add particle support & animation (lol, JK). Thanks for an amazing job, dev team! 🙌🙏
61 people found this review helpful
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What's new

file: new internal file format, .nom instead of glb.lz4 (compressed lz4), should be faster

material: fix emissive channel
material: add intensity slider for emissive channel
material: ignore alpha channel for texture preview (except for color slot)

texture: mipmap saving fixed
texture: correctly save metalness if roughness is not present (and vice-versa)

dynTopo: try to keep sharp edges intact when decimating
dynTopo: non manifold triangles should stop appearing if the surface is manifold
...