260 levels. One rule each. Hard, fair, and always one more try.
IMPOSSIBLE. by Stratal is a collection of short, intense skill games and puzzles. Pick a lock as the pin flies past. Fly a cave that narrows. Stack a tower that slices itself thinner. Remember a sequence after the board turns over. Untangle a web, route a laser, crack a hidden code. Every level is a new rule, and every rule gets harder.
HARD, NEVER UNFAIR
Every level has been beaten by the game's own test player, with margin left for human reactions. Generated caves and orbits are checked again each time they are built. If you fail, it was close.
FAIL FAST, RETRY FASTER
A miss shows how far you got and your best so far. Retry puts you straight back in, one tap. Five misses on a level unlock a clue.
THREE STARS ON EVERY LEVEL
One star to clear it. Two for beating par time. Three for beating par without a single error.
17 CHAPTERS, PLUS BEYOND
A 160-level campaign from Initiation to Nightmare, then Beyond: 100 harder levels that open as you progress.
36 KINDS OF CHALLENGE
Timing, rhythm, reaction, flight, dodging, stacking, tracing, memory, tracking, perception, quick maths, logic puzzles, mazes, lasers, pipes, codebreaking and a few tricks that test whether you read the brief.
DAILY, CHAOS AND NIGHTMARE
A shared Daily Impossible with three attempts, Chaos Run through all 160 campaign levels with one life, and Nightmare Run for those who reach 100 clears. Google Play Games leaderboards and achievements.
The campaign plays offline. The Android version contains ads; availability depends on connectivity and consent settings.
Designed by Stratal.
260 hard levels. Fair rules, instant retries, three stars to earn.