Solar War is a single-player space campaign. Pick a hull, arm it, and defend a chain of planets from Earth to Pluto. Each world has its own sky, a longer run, and a capital ship waiting at the end.
Fly eight lanes. Hold fire, launch missiles, and drop bombs on the boss. Cyan cores add lasers, green orbs repair the hull, and orange bombs crack the capital ship. Coins from the run buy engines, armor, guns, and new hulls in the yard. Clear a planet for up to three stars, then move on. Chapter two is harder.
There is a second mode, Base Defense. Hold the station, build turrets, launch ships from the pads, and upgrade the main gun. Ten sectors can be held each day.
The hangar and the battle can be played in English or Bulgarian. Ads are optional: watch one when you want free coins, a daily reward, or a second chance after a hull breach. You can play the whole campaign without watching an ad.
Defend planets, upgrade your ship, and hold the station in Solar War.