Fire enchanted orbs into a dungeon of runes and watch them ricochet.
Rune Ricochet is a turn-based brick blaster roguelite built for one hand and one thumb. Drag to aim, release a volley, and watch your orbs carom through wards, enemy sigils, hazards and boss components before the room fights back.
EVERY VOLLEY IS A DECISION
Aim once. The orbs do the rest. Between volleys, enemies charge their intents and wards creep forward, so line up the shot that clears the threat, not just the one that scores.
BUILD A RUN, NOT A HIGH SCORE
Clear a room, take a reward, then choose your next encounter. Power-ups stack, upgrade through tiers, and fuse into effects you did not start the run with. Fire, frost, venom and void statuses chain into each other when you draft for them.
HEALTH THAT REMEMBERS
Your health carries from room to room. There is no free heal between fights, and the run ends when it runs out.
BOSSES WITH MOVING PARTS
Multi-component boss encounters telegraph what is coming. Read the intent, break the right piece, survive the phase.
MADE FOR PHONES
Portrait. One thumb. Short sessions. No paddle, no twitch aiming, no tutorial wall.
Rune Ricochet is free to play, with optional rewarded ads and a single one-time purchase that removes ads and unlocks New Game+. No pay-to-win, no energy timers.
Drag, aim, unleash. A roguelite brick blaster of runes, wards and boss sigils.