One tower. Endless waves. How long can the Crystal Spire stand?
Crystal Spire is an idle tower defense roguelite. Your tower fights on its own while you make the choices that matter: which upgrade to take after each wave, which talents to learn, and when to push for a new record.
EVERY RUN IS DIFFERENT
- Pick one of three cards after every wave: more damage, faster attacks, extra targets, critical hits and more.
- Ten kinds of enemies, each asking for a different answer: swarms, shield bearers, archers, splitting slimes, healers, bombers and phantoms.
- An elite every fifth wave and a boss every tenth, five of them in rotation: the raging demon, the necromancer, the crystal golem, the warlord and the fire wyrm.
- Deeper in, familiar enemies come back swift, armored, vampiric, volatile or regenerating.
- The land changes as you climb: Greenwood, Old Ruins, Frostfield, Emberlands and The Void.
BUILD YOUR OWN TOWER
- A talent tree with three branches: Firepower, Defense and Utility.
- Keystone talents change how your tower fights: chain lightning, a guardian shield, a frost nova.
- There are never enough points for everything, so your tower is yours. Reset your talents for free at any time.
GROW WHILE YOU ARE AWAY
- Permanent upgrades carry over between runs.
- Your tower earns gold while you are offline.
- Daily missions and a start-ahead option keep late-game runs short.
COMPETE EVERY WEEK
- A weekly tournament where everyone faces the same waves.
- Climb the leaderboard and see how far your build goes.
FAIR AND SIMPLE
- Ads are always optional: watch one only when you want a revive or double gold.
- No loot boxes and no second currency.
- Plays offline. Cloud save keeps your progress.
Crystal Spire contains ads and optional in-app purchases.
Idle tower defense roguelite: pick cards, grow your tower, outlast every wave.