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π·APP CONTENT - SINGLE APP FOR ALLπ·
β C++ Basics
β C++ Concepts
β C++ Programs
β C++ with OOPS
β C++ Annotations
β C++ Quick Reference
β Optimizing C++
β C++ Key Points for Daily Reminder
β Remember Today Board for Continues Last Session
β Efficient Search and Bookmark (Favoraties)
π·APP FEATURESπ·
β Rich UI Layout and Navigation
β Rich UI with Today Board and Favorites
β Fast Processing
β More than 1000 Topics Covered
β More than 400 C++ Terms Covered
β Code Syntax Highlighting
β Mobile Optimized Content and Images
β End to End C++ Concepts and Terms
β Offline Ability to Read
π·C++ Programming Conceptsπ·
β Introduction to C++ Programming
β Basics
β Structure and Functions Basics
β Pointers, References and Dynamic Memory Allocation
β Examples on Classes and Objects
β OOPS Advanced click to expand contents
β OOP Inheritance and Polymorphism
β Operator Overloading
β Template and Generic Programming
β Strings, File, and Libraries click to expand contents
β Characters and Strings
β C++ Libraries and STL
β Stream IO and File IO
β Exception Handling and Tips
β Data Structure and Algorithm In C++
π·C++ Programsπ·
β C++ Simple C++ Programs
β C++ Basic Programs
β Program Flow C++ Programs
β Functions C++ Programs
β Arrays C++ Programs
β Formatted IO and File IO C++ Programs
β Pointers C++ Programs
β References C++ Programs
β Structure C++ Programs
β Class and object C++ Programs
β Inheritance C++ Programs
β Polymorphism C++ Programs
π·C++ Annotationsπ·
β 1: This overview of the chapters.
β 2: A general introduction to C++.
β 3: A first impression: differences between C and C++.
β 4: Name Spaces: how to avoid name collisions.
β 5: The `string' data type.
β 6: The C++ I/O library.
β 7: The `class' concept: structs having functions. The `object' concept: variables of a class.
β 8: Static data and functions: members of a class not bound to objects.
β 9: Allocation and returning unused memory: new, delete, and the function set_new_handler().
β 10: Exceptions.
β 11: Give your own meaning to operators.
β 12: Abstract Containers to put stuff into.
β 13: Building classes upon classes.
β 14: Member functions.
β 15: Gaining access to private parts.
β 16: Classes having pointers to members.
β 17: Constructing classes.
β 18: The Standard Library.
β 19: The STL algorithms.
β 20: Function templates
β 21: Class templates
β 22: Advanced Template
β 23: Several examples
π·OOPS C++π·
β Introduction
β Classes in C++
β References in C++
β Template in C++
β I/O Fundamental Types
β Inheritance in C++
β More OOPS in C++
β Abstract Base Classes
β Files in C++
β Data Representation
β Exception in C++
β Implementation
β Run Time Usage
π·Optimizing C++π·
β Optimization life cycle in C++
β Writing efficient code in C++
β General optimization techniques in C++
β Code optimization in C++
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