Thundraze

Content rating
Everyone
1+
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Content rating
Everyone
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About this game

Thundraze is a single-player roguelike deckbuilder about climbing a storm toward
Olympus one card at a time. Choose a vessel, build a deck of lightning, and fight
your way up a branching map of battles, elites, events and bosses — where every
run is different and death sends you back to the Altar a little stronger. If you
love tense, tactical card combat and the pull of "just one more run," this is
built for you.

Each ascent is a fresh climb. You draw a hand, spend energy, and drag cards onto
your foes: strike with Bolt, raise Ward with Gale, chain the storm together, or
channel raw Aether to heal and surge. Enemies telegraph their next move, so every
turn is a small puzzle — block the blow, or race to end them first. Clear a node
and the map opens: take a battle for a card, a Rest to heal, a Shop to spend the
ætheri you've earned, or a mysterious event where a single choice can change your
whole run. Survive to the top and the storm's guardians are waiting.

KEY FEATURES
✓ Deckbuilding roguelike — start with ten cards and reshape your deck every run
✓ Two heroes — the steady Wayfarer and the aggressive Tempest, each with a
signature passive that rewards a different playstyle
✓ Four card elements — Bolt, Gale, Storm and Aether, with Ward, Charge, Static,
Surge and Conduct to combo around
✓ A branching storm map — pick your path through battles, elites, events, rest
sites, shops and act bosses
✓ Relics that rewrite the rules — Heart of Storm, Crown of Sparks, Iron Laurel
and more, unlocked and drafted mid-run
✓ Drag-to-play combat — intuitive, tactile card play with clear enemy intents
✓ The Altar meta-progression — spend ætheri to unlock heroes and relics, then
raise the Ascension trials for a harder climb
✓ A built-in Codex — every card, enemy and keyword, revealed as you discover them
✓ Fully offline — play anywhere, no account, no ads, no interruptions

HOW IT WORKS
1. Begin your ascent and choose a hero at the Hall of Vessels.
2. Pick a path across the storm map, node by node.
3. In battle, drag cards to attack, block and combo — then end your turn and
read the enemy's next move.
4. Bank rewards and ætheri, visit shops and rest sites, and survive to the boss.
5. Win or fall, return to the Altar to spend ætheri, unlock more, and climb again.

WHY THUNDRAZE — it respects your time and your attention. There is no login, no
energy timer, no paywall and no advertising: install it and play. Runs are saved
automatically, so you can pause mid-battle and pick the climb back up later. The
whole game — combat, deckbuilding, meta-progression and lore — is a hand-crafted
storm you can hold in one hand.

PRIVACY — Thundraze works fully offline. It has no account system, collects no
personal data, contains no ads, and makes no network connections. Your progress
stays on your device.

The sky is waiting. Draw your first card and begin the ascent.
A storm-bound roguelike deckbuilder — climb to Olympus, card by card.
Updated on
Sep 8, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
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  • No data collected
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Content rating
Everyone
Learn more

App support

Phone number
+421903993162
About the developer
Matematika, s.r.o.
info@matematika.click
Liptovská 7478/1D 911 08 Trenčín Slovakia
+421 903 993 162