384,400 km to the Moon. One thumb. Three lives. Go.
Rocket to the Moon is a fast arcade climb through space. Drag anywhere to steer, hold BOOST to punch up and over trouble, and weave through asteroids, nebulae and black holes on the long way up.
EASY TO START, HARD TO PUT DOWN
A run takes a minute. Beating your best takes all afternoon. Every run starts on the launchpad and climbs through the edge of space, low orbit and deep space to the lunar approach, getting busier the higher you fly.
100 LEVELS, 300 MEDALS
Level 1 takes fifteen seconds. Level 100 is the Moon itself. In between: meteor showers, dust clouds, gold rushes, swarms, nebula storms, fast falls, tight tanks and runs with no pit stops. Every level has three medals to earn: finish it, finish without a scratch, and collect enough coins on the way. Can you collect all 300?
WATCH THE SKY
Space never sits still. Solar wind lifts you higher. Asteroid belts and meteor storms fill the sky with rock. You get a warning seconds before the weather turns, so you can save fuel for when you need it.
FLY CLOSE, SCORE BIG
Skim past an asteroid and your combo climbs. Keep the close calls coming and the points pile up. Play it safe and you'll never top the board.
UPGRADE MID-FLIGHT
At every milestone, spend your points on a spare hull, a bigger tank, hull plating, ion thrusters, a coin magnet and more, or keep flying and bank them. No two runs play out the same.
FIVE ROCKETS, SIX PAINT JOBS
Start in the Starter Rocket and work up to the armoured Juggernaut. Land on the Moon to unlock the Moonshot, the best rocket in the game. Every paint job is earned by flying, never bought.
ONE BOARD, EVERYONE ON IT
Climb the weekly, monthly and all-time leaderboards. Then try endless mode, where there is no finish line at all: just you, the rocket, and how far you dare to go.
No account. No sign-in. Play anywhere, even offline.
Coins are game points with no real-world value.
Dodge asteroids and black holes, collect coins and fly to the Moon.