Content rating
Everyone
500+
Downloads
Content rating
Everyone
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About this game

Game Objective: Clear all overlapping icon blocks on the screen by matching three identical icons together to eliminate them. Victory is achieved when all blocks are cleared. Failure occurs if the bottom slot is full (7 blocks) and no further action is possible.

Arrangement and Selectable Cards: Blocks are stacked, with upper layers obscuring lower layers. Players can only click on the topmost exposed block with a selectable highlighted color.

Elimination and Failure Conditions: Drag three identical icons into the bottom slot to eliminate the combination. The slot can hold a maximum of 7 cards; the game ends when the slot is full and no further three-of-a-kind combinations can be formed. (Sina Finance)

II. Game Rhythm – Level Settings: Daily Levels: A completely new game is generated daily (no saving), increasing freshness and social buzz.

Level Difficulty Progression:

Beginner Level: 3 icons Multiples of the first level make it easy to collect three cards, suitable for quick learning;

Second level: Deeper layers, more icons, high coverage, extremely low success rate (approximately 0.1%)

Final challenge: Added restrictions on changing items and special combinations, further increasing the challenge.

III. Swap and Item System
Players can use three items (once per game) when stuck or when their slots are full:

Undo: Cancel the previous move;

Remove: Remove any three cards from the slot and return them to the draw area for later use;

Shuffle: Reshuffle the remaining cards in the draw area, changing the available order.

How to obtain: Gain access by watching ads or inviting friends to share.

V. Psychological and Growth Drivers

"Hard Fun" Strategy: The first level is easy to complete quickly, the second level increases sharply in difficulty, stimulating a competitive spirit and deep addiction.

"High Difficulty, Low Success Rate" Sense of Achievement: Extremely low success rate (below 0.1%), the extremely high difficulty attracts players to challenge themselves. .

Layered Hidden Card Design: Encourages players to try repeatedly, raising suspicion of a trap and increasing player engagement.

VI. Interface and Gameplay Details
Main Interface (UI):

The top is an icon stacking area, showcasing the overlapping structure;

The bottom is a slot area (7 slots);

The corners display the remaining number of times remaining reversible/removable/shuffled items and the acquisition entry (ads/share).

Icon Types: Approximately 16 types (including food, tools, nature, etc.) to enhance recognition and memorability.

Visual Feedback:

Clickable icons are highlighted;

Elimination animations play;

A red indicator appears when the bottom slot is full.

Animations and Sound Effects:

Clear drag feedback animations;

Elimination sound effects and particle animations provide a satisfying experience;

Upbeat music enhances the tension.


?? VII. Level Generation and Randomness Control

Random Stacking: Different layouts are generated daily, with key cards at the bottom layer being difficult to predict in advance.

Algorithm-Controlled Challenge: High randomness and deep hidden layers are ensured for levels beyond the second level, making them unpredictable and providing a near-unsolvable experience.

Item and Game Balance: Game generation ensures that the game is theoretically solvable but extremely difficult unless items are used or repeated attempts are made.
Updated on
Jun 26, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
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No data collected
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Data is encrypted in transit
Data can’t be deleted
Content rating
Everyone
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App support

About the developer
Asia Bibi
muhammadarif0789999@gmail.com
Pakistan

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