is a vertical, turn-based roguelike built entirely in Jetpack Compose. Designed for one-handed play, it mimics the tactile feel of a physical board game. The world consists of a procedurally generated grid where players swipe to flip tiles, revealing monsters, loot, or traps in a "fog of war" mechanic.
The game features a robust economy with Shops and Inns, a strategic combat system with risk/reward mechanics, and distinct biomes including locked puzzle rooms and teleporting islands. With a gritty "Stone & Leather" UI, haptic feedback, and dynamic audio, it offers a deep RPG experience that feels like playing with heavy physical tokens on a digital table.