Pay to win!!! Campaign sucks. Training mode is limited until you can increase your hero count. Increasing is done by paying real money or grinding stupidly long periods to gain the silver to buy expansions. Right off the bat, they want you to spend $5 just to get the starter pack. No thank you. If you are going to do that, just put a $2 monthly subscription on the game.
This is the most mixed review I could possibly make. I am a big fan of the Legendary deck building game in its physical version. That one is mostly Marvel, but it branched off into all sorts of other licenses, too. This app is a good chunk of the base game plus a little more, with everything re-skinned to be a generic fantasy theme. That's fine, licensing agreements can make things really rocky, so keeping it to a generic theme helps you keep it going forever. When the base content includes Avengers, X-Men, Spider-Man, and Dr. Doom, from BEFORE the big acquisition, that would certainly make things difficult. To what the game actually is, I would say this is one of the best *systems* for a deck building game. It's immensely customizable. A random mastermind is trying to accomplish a random scheme, with random villains stomping through the city, and you recruit the skills of 5 random heroes to stop them (or all the randomness can be picked, which I usually do). Stars are used to recruit new heroes, claws used to punch stuff, punch the Mastermind 4 times to win. Cool, neat. It's a fun game to play, admittedly a bit diminished by the now generic fantasy theme, but I really enjoy playing it. For as fun as the game is though, there's a lot of problems. This game is SUPER glitchy! It's so glitchy, it has a "force refresh" option to quickly reboot things. That's a really bad look. Some scenarios can't even be saved by that! The campaigns are also effectively a puzzle with heavy RNG, so even if you've figured out the ideal strategy, you could just end up not allowed to win. I've lost to RNG far more times than I've won in the single-player campaigns. I don't recommend them. The theming is also pretty bad. Most of the villain groups are just one enemy, and the cards represent different aspects of that enemy. They don't feel like villains rampaging through the city, so when one escapes, I feel very little is lost. It doesn't feel like I'm really accomplishing as much when I'm effectively just "wounding" a villain instead of totally beating them. The henchmen are all just 10 copies of the same generic mini-villain, so they work out fine. However, the overall game is workable. For being a FTP game, it ain't terrible. Ok, the "force restart" is annoying, but it's still a way to play Legendary with your friends. That function on its own makes this worth a try. Just stay away from the single-player campaigns and you'll be fine. Content is still rather light as of this writing, but that's coming from someone who owns all the Marvel content in the physical game. I'm sure there's some shock factor involved in coming down to such a smaller variety. There's enough here to make each game at least interesting, so while I have reservations, this game is still a decent pick-up. ^^^ The above was mostly taken from my Steam review. Since that writing, this game has introduced epic masterminds. Most of the time in the physical game, epic masterminds are just so ridiculously overwhelming that I have trouble imagining any scenario that could beat them, but here, we finally have epic versions of the basic masterminds. I am extremely upset that you are forced to purchase that with real money. It's the only object that can't be purchased with in-game currency. It does not indicate health for the game (get the thing to stop glitching and maybe I'll support it). If nothing else, it gives you a basis for transferring those effects into the physical game. I appreciate that much.
19 people found this review helpful
I've never played the board game and new to the deck building genre but I think I'm finally getting the hang of it lol... I've ran into a few bugs but hasn't ruined the game play (as far as I can tell, still learning so unsure)... I'm not sure if I'm missing something but feels like there should be more of a selection of villians, rather small decks you play with while in a match... and would love to see some more animations, sounds and events... As well as restocking the store/market....:)
3 people found this review helpful
The Upper Deck Company
September 13, 2021
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