Lead a squad of survivors in a post-apocalyptic zombie survival game that mixes squad strategy with tower defense waves, and hold the line against the undead.
Recruit 41 heroes, each with a role, an ability and two unique cards, and take up to four of them on every raid.
Pick your fights on a hand-drawn district map: the farther from home, the tougher the horde and the richer the loot.
How to play:
Choose a mission, pick your heroes and set them on the field. Waves come down the roads from every side. Your fighters shoot and swing on their own, while you spend points on abilities, unique cards, barricades and tripwires right where the line starts to break.
What you unlock:
Every raid brings back materials and gear. At the shelter you raise a roadside diner, a workshop, a garage, a watchtower and more. Each building brings in more fighters and opens recipes in the crafting book. A higher shelter level opens the far corners of the map.
Features:
• 41 heroes with roles, abilities and unique cards
• Four raid modes: siege, capture, sortie and evacuation
• Runners, brutes and spitters that call for different tactics
• 48 weapons, from a katana to a homemade railgun
• 119 items and a crafting book that turns junk into gear
• A shelter of buildings that grows with your crew
• Comic-book art in a post-apocalyptic small town
Who it is for:
Players who enjoy squad strategy and tower defense, and want a zombie survival story where every hero matters.
Gather your survivors, defend every crossroad and turn the last town back into a home.
Zombie survival meets squad strategy: lead survivors and hold the line.