A little glider, endless rolling hills, and a storm on your tail.
Hold anywhere to make your glider heavy and dive down the slopes. Let go to turn light and launch off the crests. Touch down smoothly on a downslope and you keep every bit of speed; land against a hill and you lose it. Find the rhythm of the terrain and you will soar across whole valleys in a single jump.
A storm front chases you from behind. Speed is your only defense, and speed only comes from flying in time with the hills. Finish an island to push the storm back, chain clean landings into a glowing fever, and see how far you can go.
HOW TO PLAY
• Hold to dive: heavy and fast on the way down
• Release to fly: light on the way up and through the air
• Land along a downslope for a clean landing and keep your speed
• Three clean landings in a row start a fever: bigger jumps, higher top speed
• Reach the end of an island to push the storm back
ON THE WAY
• Coins to collect, boost rings that fling you forward, and updrafts that carry you higher
• Mud that slows you down, so jump it
• Rainbow shortcut gaps that only a fevered glider can clear
• Skip off the water like a stone when you come in low and fast
FEATURES
• One-touch controls that are easy to learn and deep to master
• Endless islands across six painted biomes: Dawn, Meadow, Desert, Sunset, Aurora and Night
• Missions that earn coins and XP, with a new glider or trail at every level
• Upgrades for a faster start, a longer fever and a bigger head start on the storm
• A Daily Run: the same islands for everyone, one try a day
• Calm, flowing music and quick runs of one to three minutes
Zephyr is free to play with ads. One optional purchase, Remove Ads, switches off the full-screen ads between runs and makes the second wind and double coins free.
Hold to dive, release to fly. Ride the hills and outrun the storm in one touch.