RECRUITMENT NOTICE · WALKER PROGRAM
There is a world parallel to our own. We call it the Flux.
No one has ever entered it. But every step you take travels through it like a ripple, and something on the other side responds. We are looking for walkers who can keep pace. We are looking for Walkers.
YOUR ROLE
A Walker doesn't grab, fight, or cross. They walk, and the Flux aligns with their stride. That's how you synchronize a Walkore: by moving forward. Your pedometer is your only instrument. It converts your kilometers into Walking Points, warms fragments until they hatch, and creates those rare moments when a wild creature matches its rhythm to yours.
WHAT YOU WILL RECORD
The Codex lists 195 species, and it's not finished. Some change shape with your region's weather, another doesn't appear the same two days in a row, a few have only been observed once. Each has a cry, a story, and sometimes a page that contradicts the previous one. We ask you to write everything down. Even the things that don't suit you.
YOUR MISSIONS
Four shifts per day, one of which is known only to night owls. The Flux demands teams suited to its elemental mood. You can respond alone, or lend your creatures to other Walkers' expeditions. Those who help are paid the same as those who lead.
THE NETWORK
No Walker can stand alone. Trade your creatures with others, even when they sleep. Entrust one to a stranger if you dare: the mystery trade always yields something, never what you expect. Each month, the League decides between the Walkers.
WHAT THEY WON'T TELL YOU
Since the Rift opened, creatures have been returning altered. When enough eyes meet, something awakens. The Walkers on duty have already repelled it twice. It hasn't signed a truce.
🎨 THE GEAR
Retro late 90s interface, pixel-art sprites, optional scanlines, chiptune soundtrack, screams crafted one by one. Free, no forced ads: there's a rewarded ad for those who want bonuses, the rest is just walking.
The Flux doesn't recruit the fastest. It recruits those who will return tomorrow.
Lace up your sneakers, Walker. Your first wave starts with the next step.
Walk, Capture, Evolve + 190 Walkore to collect!