Rune Craze

Contains adsIn-app purchases
4.6
159 reviews
10K+
Downloads
Content rating
Everyone
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About this game

Rune Craze is not your regular matching game... it is so much more.
Similar to the old Alchemy matching game but with quests and different tiles.

Tap on the board to place runes. Placing runes will turn the tile background yellow. Once all tiles are yellow, the board is complete. Sounds simple? The difficulty increases with each board, adding new rune symbols or colors.

Features include:
- Two game modes (Quest and Survival)
- 25 quests with 15 boards each with more to come
- Increasing difficulty Survival mode
- Easy game play yet challenging to master
- Leaderboards to compare your friends and the world
- Achievements
- Sync completed quests so your progress is saved
- Over 600 boards to play!

Get the Power Pack to greatly increase your strategy.
With the Power Pack you can:
- See the next 3 runes (instead of just one)
- Undo your last move
- Earn gems 2x faster
- Extra discard (4 discards instead of 3)
- Remove Ads
- Daily Bonus will guarantee at least one gem per spin

The purchase of the Power Pack is a one-time purchase. You will have it for every game and it is associated with your google account, so you never have to purchase it again.

Please note: Rune Craze is free to download and play, however it does allow you to purchase gems with real money. If you don't want to use this feature, please setup password protection for purchases in the Google Play Store app. Gems can be earned through playing the game and all levels can be played without purchasing gems.

Follow us on twitter: @WalltechLLC
Email: walltechcompany@gmail.com
Updated on
Mar 6, 2019

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
Learn more about how developers declare collection

Ratings and reviews

4.7
135 reviews
A Google user
February 5, 2019
love the game, but ran into bug. in quest mode. quest 2 game 7 glitched on me. the rows dont disappear after I fill them, only the columns, and even with that bug, I managed to turn the whole board gold but it wasn't recognized. I even managed to make every tile vanish but it still continued on. I cant get past this level to complete the next games without it. UPDATE: thank you. I didnt notice the extra space on the far right side. my fault. nothing wrong after all
7 people found this review helpful
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Walltech, LLC.
February 5, 2019
Make sure that the grid you are looking at is 9x9. Everyone that has said this was a problem didn't notice that one side of the board are all black squares. They didn't see that they needed to turn them gray first. I am in the process of improving the game. I will keep this display issue in mind during the redesign. Thanks for the info and review.
Terat Helos
November 7, 2020
Addictive! A little like dominoes, but with 1x1 units rather than 1x2 units. Smooth, simple programming and clear graphics. There are no complicated rules to work out - you're just given a tile and you tap a spot to place it. Match to adjacent tiles by color or rune. Placing a piece permanently turns the square yellow. Fill a row or column to clear the tiles. Re-use cleared squares as necessary, but try to have as few left on the board as possible when the last square turns yellow.
4 people found this review helpful
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A Google user
January 13, 2020
An enjoyable game which doesn't have to be played all in one sitting. Two suggestions: (1) enable screen rotation so I can use it in bed with the phone's power cable sticking out the other way, (2) after finishing a level, scroll down to the next unfinished level for that difficulty.
7 people found this review helpful
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Walltech, LLC.
January 13, 2020
Thanks for the review and the information. I am in the process of redesigning and rewriting the entire game for a better experience. I will put those suggestions into consideration.

What's new

Google has changed their framework for logging into Google Play. I have been working to update the app to using Firebase. I just don't feel that it is ready for production. I would rather not add the possibility of bugs. However, since the framework has changed, I knew that my game would not be happy with it, so the signing into Google Play has been removed for the time being.
More details of my rewrite can be found on the facebook page at https://www.facebook.com/walltechcompany/