Ormel Grid is a two stage grid based color game focused on timing and accuracy. The gameplay takes place on a dynamic board where the player selects highlighted cells that match the target color shown on the screen.
Stage one uses a 3×3 grid with four colors. Each round lasts 42 seconds and the goal is to reach at least 72 points. A correct tap adds 12 points, while an incorrect tap reduces the score by 7 points.
Stage two expands the board to a 4×4 grid. The highlight disappears faster, increasing the pace of the session. This round lasts 36 seconds. Correct taps add 10 points and mistakes subtract 5 points. The score from stage one carries over to stage two. To complete the session, the total score must reach 165 points or more.
After the second stage, Ormel Grid displays the final result and saves the best total score locally on the device. The game is designed with a clean interface and a neutral visual style focused on clarity and rhythm.