Win Hopper is a game of quick decisions. Pieces of two sorts fall one at a time, two bins wait at the bottom, and each piece belongs to exactly one of them. Tap the right bin before the load reaches the floor.
It sounds like a reaction game and it is not quite one. The pieces are easy to read; what makes it hard is that from the fourth level the two bins trade places now and then. Anyone who has learned the rule as "blue is on the left" starts losing tries there, and anyone who reads the bins each time keeps going.
A wrong bin costs a try. So does a piece that lands unsorted, so hesitating is not a safe option either. Early levels give three tries and a slow drop; by the last one there is a single try, pieces fall in a quarter of a second and the bins swap every third piece.
Correct calls in a row are worth more than scattered ones, and the time left on the clock is added when you clear the level.
Ten levels, offline, no accounts, nothing to buy.
Features:
- Two bins, one piece at a time: read it and send it
- The bins swap sides on the later levels, so the rule has to be read, not remembered
- A piece that lands unsorted costs a try, just like a wrong bin
- Ten levels, from a slow drop to a quarter-second call
- Streaks and spare seconds both count towards the score
- No forced ads, no pay-to-win, works fully offline
Win Hopper: send each piece to its own bin.