Win Worm
Win Worm is a quiet deduction puzzle, not the arcade game its name recalls - nothing moves on its own and nothing chases you. Each of the twenty plots hides a single worm connecting a fixed seed to a fixed sprout. The numbers along every row and column tell you exactly how many cells that line holds; tap plots to grow the worm until every clue lines up and the path runs clean from end to end, never touching itself, not even at a corner.
Grids grow from five-by-five up to seven-by-seven as the plots climb, and the worm itself grows longer and more tangled to match - a gentle, honest curve for newcomers and a real test by the twentieth plot. Every puzzle is built by a seeded generator and checked by an independent solver before it ever reaches you, so a solution always exists.
Clear a plot cleanly and quickly for three stars and a handful of coins for the market pouch. There is nothing to buy that changes the puzzles themselves - coins are a scoreboard, not a shortcut. Just patient, fair logic, one row and one column at a time.
Win Worm - grow the path, match every clue