Betano
Betano brings the old West-African drop-and-capture game to a five-by-six sun-baked courtyard. You and a computer rival each hold eight discs. Every turn you do one thing: drop a stone from your hand onto an empty cell, or slide a disc one step to an open neighbour. When an enemy disc sits beside yours with an empty cell behind it, you leap over to capture it — and then pull a second enemy disc of your choice from the board as a bonus. Clear every rival disc, from the board and from hand, to take the courtyard. Twenty levels rise steadily: the board stays the same size, but the rival looks further ahead before each move, from a quick opener to a patient planner that sets traps. There are no timers to buy off, no boosts, no pay-to-win — only position, tempo and the well-set jump. Play quickly and lose no stones to earn all three discs and fill your coin pouch. It trains foresight, spacing and the discipline to guard the empty squares behind your own line.
Drop, move and jump to clear the courtyard