Flip Path Runner

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Everyone
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Everyone
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About this game

Relaxing 3D floating platform navigation game built around simple stick character movement mechanics. Touch directional controls shift your playable figure left, right, forward and backward across elevated red floating platforms positioned above animated water terrain. Utilize two specialized traversal moves to overcome environmental obstacles: vertical jumps to cross empty space between separated platforms and fast rolling slides to navigate tight openings between solid vertical black barrier pillars. Golden star collectible objects sit on elevated outlying platforms across all stage layouts; weave through every obstacle segment to gather these items while traveling toward the designated stage exit point. Each new level reworks platform spacing, sub-water angular rock fall hazards, and vertical pillar placement to create unique navigation challenges with every playthrough. Gentle low-poly 3D art paired with soft cloud and mountain background scenery delivers a calm visual experience for quick daily play sessions. The input system is designed for immediate accessibility: directional inputs manage all positional shifting of your character, with dedicated jump and roll commands to trigger your two specialized traversal skills without confusing control combinations. Rolling reduces your character’s vertical height, allowing safe passage through narrow pillar gaps that standard jumps cannot clear. Failed jumps that drop your avatar into the water layer trigger a soft respawn at the start of your current platform section, letting you reattempt tricky obstacle passages without full level restarts. Level layouts grow more intricate over sequential play runs, adding multi-level floating terrain stacks, extended gap jumps and densely packed pillar walls that demand mixing jump and roll actions in quick order for smooth navigation. A live star tally in the screen’s top right corner tracks your ongoing collectible count throughout each stage, offering a clear visual metric for your item gathering progress. Access the pause function at any point to freeze your character’s movement and plan your path across wide platform gaps or complex pillar clusters. This navigation-focused platform experience eliminates unnecessary extra gameplay loops, centering all interaction around refining directional steering precision, jump timing and roll slide positioning to fully explore each layout and arrive at the level’s finish marker.
Updated on
Jun 30, 2026

Data safety

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No data shared with third parties
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No data collected
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Data is encrypted in transit
Data can’t be deleted
Content rating
Everyone
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About the developer
CV BARA DEVANKA
cvbaradevanka2@gmail.com
Jl. Rapak Indah 3 Gg. HJ Hamidah Kota Samarinda Kalimantan Timur 75243 Indonesia
+62 895-6341-49959

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