Game Type and Core Gameplay
This is a casual gem-matching puzzle game. The core gameplay is to advance through levels by matching and eliminating gems with the same style (consistent pattern and color).
Levels and Objectives
The game has multiple levels (such as Level 12 shown currently). Each level has a specific objective, such as collecting specified elements (yellow fruits, pink decorations, etc.) on the animals at the top of the screen. Players need to eliminate gems in the gem matrix below to achieve these collection objectives. Once completed, they can pass the level and unlock new levels.
Operations and Mechanics
Matching and Elimination: Look for at least three identical gems, click or slide (according to the game's operation logic) to eliminate them. After elimination, new gems will be replenished. Creating chain eliminations can earn higher scores or special props.
Props and Functions: Buttons like "Auto Cartoon", "Refresh", and "Choose" in the interface are auxiliary props that can help players refresh the gem layout, automatically select elimination combinations, etc. Functions like "Skip+1" can skip some difficulties when stuck, improving the game's smoothness.
Progress and Interface: The "Level" indicator at the top shows the current level, and values like "280" may be related to the level score or objective progress. Buttons like "Next level" and "Play again" are used for level switching and replaying, making it convenient for players to adjust the game rhythm.
Gaming Experience
With cute animal themes (such as crocodiles and capybaras) and colorful gem designs, the game creates a relaxed and fun atmosphere. The visual feedback during elimination and the gradual achievement of level objectives can bring players a decompressing and rewarding casual experience, making it suitable for enjoying the fun of elimination in fragmented time.