Neat concept. Lots of fun at first but you quickly hit the pay wall in the few rounds of playing. Highest weapons your given are at most 40 attack while people in the same rank as you have weapons over 200 with 500+ health. Makes it impossible to even win one round when your given four level star pieces and they have 2-3 blue star weapons and bodies. Pay to win system that takes at most 2 hours to hit the pay wall.
Incomplete.. Can you make it so u can reset your skill points with gems or something.. And make it somewhat skill based by adding a tap activated ability would be cool as well. It seems like you guys only concentrated on the customization part of this game which is always fun but it will only keep people playing for so long.. And it is way to hard to advance after the 5 stars
Amazing game but lacks other feature. Can you add some missions to get extra gems. And can you subtract the waiting time for the crate opening. Also add a reset button for the upgrades. Either way great game. Edit: Make it so we can send parts to friends and add guilds or something and also you should make a shop where we can buy some parts that would be greatly appreciated and also add some Minus power toolbox that it can subtract the power being used by a equipment or some sort. YOUR WELCOME.
So fun. Quite grind oriented but there is no stamina system so that is ok. The vehicles react very well to different cirumstances which makes for a nice challenge, so much customization. What would be nice is the option the create multiple vehicles but choose one as "active" for the defense portion of the game. Also an option to reset skills with gems or a reset item. Spent some money to support the devs and plan on spending more. Keep up the good work!
Amazing game RUINED by the free to play mechanic. The gameplay is satisfying and fun, the strategy is interesting and the graphics are cute and fun to look at, but I played for 30 min and I'm already expected to wait 6 hours to get items that I am required to get in order to keep playing. Don't support this game and companies that think that good game design involves hours of waiting and trying to Foster an addiction.
This game is actually quite fun, and it has a reasonable amount of strategy involved in building the toughest little cat-tank of em all. You win some, you lose some, and you from your losses you glean ideas on how to constantly improve your build. The graphics are cute and easy on the eyes, and the ui is laid out intuitively. This is a great time killer that can be picked up and put down easily... But boy is it kind of addictive. Kudos to the devs. I can't wait to see how you guys continue to grow this game with new models and/or weapons, etc...