Mystical glowing underground crystal cavern magnetic-gather casual runner game. Radiant floating light orbs disperse across misty enchanted cave spaces for every stage. Sustained screen presses awaken the embedded crystal’s magnetic field to pull scattered light spheres back toward the central crystal core; adjust suction timing so orbs do not make contact with wandering shadow obstacles. Light orbs shattered upon shadow contact 3 times or failure to gather the full orb set before timer depletion results in automatic level failure. Advanced stages begin with slow low-velocity shadow drifts, escalate into fast-moving dense mist clusters, and spawn batches of independently drifting light orbs that demand coordinated magnetic pulling. Purple iridescent misty fantasy cave artwork with smooth hold-to-attract magnet input for dreamlike magical casual entertainment.