LeafCatchFall drops endless green and dry leaves from above. Slide the bottom catcher to grab green leaves for two points each. Catching a dry leaf or missing a green leaf counts as a mistake, and five mistakes end the run. Leaves fall faster and drift more randomly as your score climbs. Track paths early, center under green targets, and skip risky dry leaves. Smooth sliding under rising fall chaos decides how long this endless leaf-catch loop lasts.
Catch green leaves for two points. Dry leaves or misses count mistakes.