A future of devastated and dangerous creatures threatening humanity ... As the only engineer who survived the aerial fortress, you aim to liberate humanity with your partner robot.
Repair the robot,
Equipped with weapons,
Then, bring your lunch and send it to the battlefield [Drop Point].
Whether or not the robot returns safely depends on your maintenance. It is equipped with a multi-ending system whose ending changes according to your actions.
The robot has a variety of conversation patterns, reactions, and questions to you, all of which affect the robot.
Can your bento [love] give heart to combat weapons?
++ DropPoint is such a game ++
+ Take care of the robot and send it to the battlefield.
+ You can do nothing while the robot is in a sortie, but you can contact the robot by radio.
+ A wide variety of weapons, food, and enemy characters have appeared.
+ The robot is equipped with various reactions and conversation patterns. Even with the same item, the reaction changes between the first time you see it and the second time.
+ Incorporates the essence of the previous work "Time Machine (SF remittance adventure)".
+ You can play completely to the end without paying.
+ There is no story connection with other works (the world view is the same).