Most fighting games test your reflexes. Duke It Out tests whether you can read your opponent better than a takeout menu.
There is no frantic button mashing here. You plan five attacks and five blocks: high, middle or low. Your opponent does the same. Then both plans collide—figuratively, if all goes well—and an animated replay reveals who guarded wisely and who punched the air with remarkable precision.
THINK FIRST, PUNCH LATER
• Plan attacks aimed at the head, body, and legs
• Choose what to guard in every round
• Spot patterns, bluff your opponent, and find the gap
• Watch the whole fight unfold with animation and sound
FIGHT WHENEVER YOU LIKE
Duke It Out is asynchronous. Send a challenge during a coffee break, while waiting for the bus, or whenever someone says they will be “ready in a minute.” Your opponent can answer later, and a notification brings you back for the replay. No lobby. No calendar coordination. No stretching required.
REAL OPPONENTS. YOUR OWN ONE-LINERS.
Find other players, challenge them directly, and demand an immediate rematch afterward. Before the fight, choose or write your own victory cry.
THE COACH IS ALWAYS AVAILABLE
Not ready for real people? Train against the Coach. He waits patiently, fights whenever you want, and provides exactly the right amount of questionable motivation.
A CAST WITH CHARACTER
From a permanently cheerful personal trainer to a firefighter with serious staying power, the colorful cartoon crew comes with stories and plenty of personality. Optionally take the action seaside with Beach Mode.
A FAIR FIGHT
Every character is equally strong in regular fights. A bigger wallet will not win here. A better plan might.
IN THE RING IN SECONDS
No password and no tedious registration. Pick a name, choose a fighter, plan your moves, and go.
Plan attacks and blocks, then watch the replay reveal who outsmarted whom.