MOS Racing is time attack, distilled. No grind, no loot boxes, no filler — just
you, one great circuit, and the clock.
Go out, find the limit, and beat your own time. Then chase everyone else's.
CHASE THE GHOSTS
Every clean lap becomes a ghost — a perfect recording of the run. Tap any time
on the global leaderboard and that driver's ghost lines up beside you, corner
for corner, so you can see exactly where the tenths are hiding.
A REAL CIRCUIT
The Eifelring GP is a laser-scanned grand-prix layout with genuine elevation,
cambered kerbs, and run-off that punishes greed. Drop wheels off the tarmac or
cut a corner and the lap goes invalid — there are no shortcuts to the top.
THREE CARS, THREE CHALLENGES
- Falcon GT3 — downforce and forgiveness; the one to learn on.
- Vortex OW-1 — a featherweight open-wheeler with brutal grip and zero patience.
- Kaze RS — a road sports car; less grip, more slip, all driver.
Each car keys its own leaderboard.
FEEL EVERY LAP
The engine note is generated live from the drivetrain — real revs, no loops.
Haptics speak the surface, not the wheel: a hard buzz over the kerbs, a rough
stutter the instant the tires start to slide.
BUILT FOR TOUCH
Floating steering, slider or button pedals, driver aids you can switch off —
tune the controls to how you play.
JOIN THE COMMUNITY
This is early access, shaped by the drivers who play it. Hop into our Discord to
report bugs, request features, compare laps, and race the developers:
https://discord.gg/T9SeDQghfr
120 Hz physics. Three sector splits. Infinite tenths to find.
Set the lap. Chase the ghosts.
Time-attack racing, Real physics, a laser-scanned GP circuit, global ghost duels