GLTools is a custom OpenGLES driver (proxy), that is compatible with any known OpenGLES 2.0-compatible GPU + ARM or x86 processor. If you still don't understand, what this app is, the closest known analog is Chainfire3D.
- Change resolution and rendering bitness in any app, even if it doesn't support that by default.
- Change GPU name and enjoy enhanced graphics even on a noname low-end GPU.
- Take full control over textures: now you can decompress/recompress them (even if your GPU doesn't support that texture format) and resize. Note that decompression feature is available only if you'll install a plugin (internet is required to do that)
- Optimize shaders on-the-fly for optimal performance (the same optimizer is used in Unity3D engine by default)
- Enable MSAA or CSAA in any app to improve graphics quality (make sure that your GPU supports that)
- Measure gained performance with a nice onscreen FPS counter (or you can output FPS information to Logcat if you are a pro)
GLTools is 100% safe if you have a custom recovery installed (and you didn't disable backup in GLTools install dialog), if you'll find it non-working, you can just flash uninstall_gltools.zip in recovery and email me with details (or request a refund).
- HTC One X
- Nexus 7 2013
- LG G2
- Some Samsung devices (random). The lowest success rate is with SGN3 and SGS4 (thx to Knox). Installing a custom kernel can help, this problem is firmware-related. The same for Lenovo devices.
By using this app, you agree to all the following terms:
User is responsible to make sure that any plugins he uses are legal to use. All texture plugins (except for Default) are written by independent developers and are placed on a 3rd-party webserver (except for Default which is builtin), which has nothing to do with me, a GLTools author, except for that I provide a simple in-app browser to install them (as all we know, browser creators have nothing to do with any abusive Internet content, the same thing here).
User is responsible to make sure that this app won't cause any EULA violation. GLTools is designed for debugging of apps that user is author of, any other usage is not officially supported. Anyway, this app changes system libraries only and doesn't cause any binary modification of 3rd-party apps.
All trademark usage is nominative, nominative usage is Fair Use, it doesn't require any permission from trademark holder. Any trademarks are the property of their owners anyway.
If you think that GLTools itself is illegal, you can always contact me via email@example.com
Source code of used GNU Binutils (assembler, linker, etc) and Busybox can be obtained by writing to firstname.lastname@example.org
- all available display configurations
- available EGL extensions
- vendor, version & renderer strings
- all supported extensions, both for GL-ES 1.x as well as 2.x
Using the sharing option, the results can be sent by email, stored on your Dropbox account, or shared via any app that accepts plain text input.
-- Especially designed for mobile devices
-- Reflect real gaming performance to smart phones/tablets
-- Test target smart devices with different benchmarking measures and game scenes
AnTuTu 3DRating Benchmark is a professional GPU performance benchmarking app, and helps users know deeper to smart phones/tablets in real gaming performance.
-- Support OpenGL ES 2.0
-- Reflect real 3D operation performance
-- Execute different scenes to measure device in real gaming performance
-- Higher benchmarking score means higher 3D gaming performance
AnTuTu 3DRating Benchmark focuses on the solution of benchmarking 3D real gaming performance to smart phones/tables, so every users can figure out which kind of games can be played on their own devices.
Help your friends to find out the best gaming device they want:
Follow us on Twitter: https://twitter.com/antutulabs
Find us on Facebook: https://www.facebook.com/antutulabs
RootDim has been largely superceded by our ScreenDim, which does not require root (though it also has an enhanced root mode, which on some newer devices may work more reliably than RootDim) and has useful features like presets in the notification area.
RootDim lets you dim LCD screens (and a few OLED ones) to very low levels--lower than the OS normally allows (that's why you need root privileges)--to save night vision. This will be particularly useful for serious amateur astronomers.
On some devices you can also turn off LEDs (e.g., power LED).
If you have ChainFire3D, RootDim will let you conveniently control the nightmode settings together with the brightness settings.
You can save up to five profiles that can be restored with a single touch in the RootDim screen. The profiles include LCD backlight brightness and nightmode settings (if applicable). Long touch on profile button to save, short touch to load.
You can also create launcher shortcuts for particular saved profiles and for cycling through all the profiles.
If RootDim doesn't work on your device, email me at email@example.com before leaving a low rating. Maybe I can fix it.
Note 1: Some devices don't allow going below the minimum value allowed by the OS. There is really nothing I can do about that.
Note 2: There is a special feature for some Archos 70/101 devices that have a firmware problem that prevents them from waking up properly when they've been put to sleep with a low brightness (this problem occurs even if you don't have SuperDim). Go to Menu|Options and choose that option if you have one of these devices, and it should fix the problem.
Note 3: For all the users who would like a widget, please remember the launcher shortcut feature.
From the makers of the famous OpenGL Extensions Viewer on PC and Mac, the Android version can access each extension documentation, renderers capabilities.
Ideal if you are developing application for Android,
CPU information, Android OS revision are also reported.
Main key features:
• Reports Android version, model and CPU.
• Reports OpenGL ES information and gives access to OpenGL Extension extension specification online (requires internet connection).
• Submit your OpenGL EX information into to the Cloud storage and check the results on the Mac and PC version.
• Free of charge.
• Requires Android 2.2 minimum.
Follow us on Twitter: http://twitter.com/realtech_VR
Because this app provides a step-by-step sample, you can easily understand shader from the basis. And you can modify a shader and apply it to each sample.
- You can select to use which version of OpenGL ES.
- You can see FPS.
- You can check OpenGL ES version can be supported in the current device.
- You can check OpenGL ES extension can be supported in the current device.
- You can view a shader of each sample.
- You can edit a shader of each sample and apply it to each sample.
Mobile ODIN is the on-device firmware flasher of choice. Just throw those firmware files on your (internal or external) SD card, start Mobile ODIN and flash away.
! Your device must be rooted to be able to use Mobile ODIN. Check the list below to see if your device is supported !
If you use the EverRoot option, Mobile ODIN will root the firmware while you flash it. Checking out that new leaked firmware? No reason to lose root!
Currently supported devices:
- AT&T/Rogers Captivate SGH-I896/I897
- AT&T SGH-I777
- Sprint/Virgin/Boost Epic 4G Touch SPH-D710/VMUB/BST
- USCC SCH-R760
- LTE SHV-E210S
- LTE GT-I9305/T/N
- AT&T/Canadia SGH-I747/M
- TMOUS SGH-T999
- Sprint/C-Spire SPH/SCH-L710
- VZW SCH-I535 (unlock bootloader !)
- USCC/Cricket/MetroPCS Galaxy S3 SCH-R530/U/M/C
- LTE GT-I9505
- Sprint SPH-L720
- TMOUS SGH-M919
- USCC SCH-R970
- Canadia SGH-I337M
- LTE SM-G900F
- Oceania SM-G900I
- Korea SM-G900L
- Americas SM-G900M
- Sprint SM-G900P
- USCC SM-G900R4
- TMOUS SM-G900T
- Metro SM-G900T1
- Canadia SM-G900W8
Google Galaxy Nexus:
- GSM Maguro/Yakju/GT-I9250
- CDMA/LTE Toro/Mysid/SCH-I515 (no cdma radio flashing)
Galaxy Note 2:
- LTE GT-N7105
- AT&T/Canadia SGH-I317/M
- TMOUS SGH-T889
- Sprint SPH-L900
- VZW SCH-I605 (unlock bootloader !)
- USCC SCH-R950
Galaxy Note 3:
- Sprint SM-N900P
- TMOUS SM-N900T
- USCC SM-N900R4
- Canadia SM-N900W8
Galaxy Note 8.0":
- 3G GT-N5100
- Wi-Fi GT-N5110/13
- LTE GT-N5120
Galaxy Note 10.1":
- 3G GT-N8000
- Wi-Fi GT-N8010/13
- LTE GT-N8020
- Tab 7" GT-P1000
- Tab 7.0 Plus GT-P6200/L/10
- Tab 7.7" GT-P6800/10
- Tab 10.1" GT-P750/10
- Tab 2 7" GT-P3100/10/13
- Tab 2 10" GT-P5100/10/13
Flashing with Mobile ODIN does NOT increase your custom kernel flash counter or make the yellow warning triangle appear.
Discussion and support: http://forum.xda-developers.com/showthread.php?t=1347899
Flashing with Mobile ODIN is easy. You start by starting the app and the app will check your system has everything it needs to continue (like root). It may need to download an additional package, so it is advised you have Wi-Fi available.
Now you should see the main Mobile ODIN screen. It will list a set of partitions. Clicking a partition will allow you to select a file from your SD card to flash to that partition. Do not worry about selecting the wrong file - Mobile ODIN will not let you. Separate files (named after the partition) as well as .tar and .tar.md5 files are supported.
From the desktop ODIN you may be used to "PDA", "PHONE", and "CSC" buttons. All three of these buttons have been replaced by the "Open file ..." button. This button will open the file you select from the SD card, and find all the partitions it can flash inside that file. So if you select a .tar file containing kernel and modem, the Kernel and Modem partitions will be set up to use that .tar file for flashing.
Now that we have selected what we want to flash, if you have the Pro version you can proceed to the EverRoot section. The EverRoot options allows you to root your firmware while it is being flashed. Never again will you be without root! Select here which apps you want to inject in the firmware that is being flashed.
Now that we are all done selecting partitions and configuring EverRoot, we continue to "Flash firmware". Mobile ODIN will gather all the information it needs and perform the flash. Before starting, however, it will check that your battery level is over 50%, and if applicable offer to verify MD5 checksums on the files you have selected to flash. If all is well, it will reboot into recovery mode, and flash the firmware you have selected.
CF-Bench is (mainly) CPU and memory benchmark tool specifically designed to be able to handle multi-core devices, produce a fairly stable score, and test both native as well managed code performance.
It tests specific device properties you do not regularly see tested by other benchmarks, and runs in a set timeframe.
It does produce some "final" scores, but as with every benchmark, you should take those with a grain of salt. It is simply not theoretically possible to produce a single number that accurately describes a device's performance.
More information and discussion is available at this application's thread at XDA-Developers:
You can view results from many devices at:
Note that that page is still under development.
This upgrade enables extra features in StickMount and supports StickMount's development. See StickMount's description to learn about these features.
The price is aimed at being approximately one beer at the bar :)
You may need to restart StickMount and/or your device for the Pro features to become available.
This is currently just out for testing, please report any issues!
Some sample average values:
Galaxy Nexus: 13.59
Incredible 2: 26.138
Motorola Xoom: 20.492
Motorola Droid3: 23.97
Charts rendered with aChartEngine!
SuperSU Pro adds the following features to your SuperSU installation:
- OTA survival mode (no guarantees)
- Full color-coded command content logging (input/output/error)
- Per-app logging configuration
- Per-app user override
- PIN protection
See the SuperSU app description for further details on SuperSU.
Note that SuperSU Pro is rarely updated - most of the updated code goes directly into the main SuperSU app. That is the one you need to update.
Inspired by Inigo Quilez's ShaderToy, and includes some of his shaders:
Requires Android 2.2 and OpenGL ES 2.0 hardware.
Tested on Motorola Droid, Xoom, NVIDIA Tegra 2.
Hardware keyboard recommended.
When using the default settings, your display will get a warmer tint (lower color temperature) when the sun is down, vastly reducing strain on the eyes. Blue light makes your brain want to stay awake, and a lower color temperatures reduces the amount of blue displayed; using this in the evening reduces your brain's effort to keep you awake at night. (See f.lux for your PC)
During sleeping hours by default a red filter is used. Red strains your eyes the least, and retains your night vision.
The light sensor can be used to automagically adjust the color: switch to the sleep filter in full dark, or to the day filter (usually none) under bright lights.
Because light sensor quality varies wildly between devices, a calibration option is provided to experiment with.
Several filters are provided. Those named after a color (red, green, blue, amber, salmon) do not limit the display to those colors, but convert the displayed image to grayscale first, then display that image in levels of the selected color. This preserves details that would otherwise be lost.
Grayscale, invert colors, temperature adjustment and custom R/G/B adjustment filters are also provided.
The master color filter setting also has an option for colorblindness enhancement, with settings for protanopia/anomaly, deuteranopia/anomaly and tritanopia/anomaly. These options redistribute colors across the spectrum, in theory enhancing clarity and color detail.
No claims are made to the effectiveness of these filters, but positive reports have been received from testers. Note that these filters were thought up by Google engineers, CF.lumen just includes them.
Upgrading to CF.lumen Pro will support my developments, remove all nags, unlock the option to start at device boot (make sure you test your configuration first), and unlocks notification options. It also enables Tasker integration.
In Pro mode, the notification adds convenient buttons to quickly disable the current filter or switch to sleep mode, and you can switch the notification to when enabled mode, which shows the notification only when a color filter is active.
In non-Pro mode, the notification only asks you to upgrade to Pro. It may seem that notification is just there to annoy you, but it actually prevents Android from randomly killing the background service taking care of all the work. Getting rid of it without getting the service killed can be done by going to Settings -> Apps -> CF.lumen and unticking Show notifications.
As in the past CF.lumen was part of Chainfire3D, if you have the Pro package of the latter installed, Pro mode will also be enabled.
When no color filter is active, there should not be any noticeable performance impact. When a filter is active, impact depends on device and what you are doing. On some devices we have tested there was no performance impact at all, on others it was slightly noticeable. It also depends on the driver in use.
Keep in mind that Android's rendering system changes over time. You should be aware that this app may simply stop working on future Android versions without the possibility of a fix.
By far most permissions are used only for Google Maps to set your location, and Google Play to provide for In-App Purchases. I cannot make any claims as to what information the Google components do or do not send to Google servers, but no information is sent to me or anyone else (than Google).
Even more information, discussion, and support, can be found in this app's thread on XDA-Developers: http://forum.xda-developers.com/showthread.php?p=51779367