The Unbroken has turned her eyes on the world. Her pale glaze turns everything it touches cold and obedient, and it is spreading from her Citadel, through the city, to the garden. You are the kiln keeper's apprentice, and it is up to you to mend it.
BREAK, MEND, BEGIN AGAIN
Glazed porcelain creatures come at you in waves. When one breaks, tap its shell and mend it with gold: it joins your team, and you choose its specialty. A jar-badger can become a Breaker that hits hard up close, a Slinger that fires from a safe distance, or a Patcher that keeps your hero standing.
Your hero and team fight on their own. You make the choices: who to mend, which specialty they take, which upgrade to pick after each level, and when to use a boon.
WHAT'S INSIDE
• Five chapters across the Garden, the City and the Porcelain Citadel, each ending in a boss fight
• Ten kinds of porcelain creatures, from jar-badgers and cup-crabs to lantern owls, saucer mantises and nesting hens
• Over a dozen specialties to recruit them into, and a team of up to four
• A pick of upgrades after every level, and permanent upgrades at the kiln between attempts
• Hand-painted porcelain and gold art, and its own music
• Short levels, played in portrait
This is an early test of the game. Tell us what you think: your feedback shapes what comes next.
Join the community on Discord: discord.gg/ua5qcshgtN
Break porcelain creatures, mend them with gold, and they fight beside you.