Pivot is a balancing game.
A bar hangs from the ceiling by a pivot. From each hook, you hang discs of different weights. The bar only stops swinging when both sides weigh the same times the distance to the pivot.
Another bar can also hang from a hook. It weighs the sum of everything it carries, and only counts as weight when it is straight. A level is solved from the inside out.
There are thirty levels. The first ones have one bar and two discs. The last ones have trees of bars with weights that only close in one way.
There is no text tutorial. The first level teaches the rule through what happens on the screen when you drop a disc in the wrong place.
What the game doesn't do:
It doesn't ask for any permissions.
It doesn't access the internet.
It doesn't collect any data.
It has no ads.
It has no in-app purchases.
It doesn't ask for an account or login.
Everything is designed and synthesized in code, without images or sound files. That's why the game takes up just over one megabyte and runs entirely in airplane mode.
Play in portrait and landscape modes, and with just one finger.
Balance discs on a suspended bar. Thirty levels, no ads and no internet.