Stickfront is real-time strategy drawn in thin pencil lines. Pick a unit, tap your zone and break the enemy base before it breaks yours.
LAND, SEA, AIR AND SPACE
• 46 units, 10 defenses, 3 strikes and 4 spells: swordsmen, archers, horsemen and catapults; riflemen, flamethrowers, medics and snipers; tanks, helicopters, fighters and zeppelins; destroyers, submarines, battleships and aircraft carriers; mechs, laser troopers and hover tanks.
• Every unit has a job and an answer: AA gunners for planes, destroyers for submarines, flames to clear a forest, an EMP to stop machines.
• Ballistic missiles, air strikes and salvos, and the lightning, frost and mend spells, for the moment a battle turns.
• Five commanders, each with a passive and a power card of their own.
5 AGES IN ONE MATCH
• Start with swords and advance through Powder, Industry and Modern to the Future. Every age brings new cards and a new base.
• When to advance is the real decision: move up early, or rush them while they build.
• Space: Future armies on the Moon, on red dust and on an orbital station.
STORY
• 14 chapters and 98 missions with Sergeant Graphite, from the border war against General Crimson to the desert, the ink blots, a joint landing, the Embers and a brand new notebook.
• Hold out against waves, take outposts, defend the castle, land on a beach and face the bosses.
• Earn up to three stars per mission, spend them at Headquarters, replay missions on Heroic.
ZOMBIE NIGHT
• Hold your castle night after night against a horde of ink blots. Build by day, pick one of three cards at every dawn; every card has a price.
• Ten nights for the dawn victory, then as long as you can. Normal, Hard and Nightmare, seven keeps, and a new weekly night every Monday.
57 MAPS
• Plains, forests, rivers, swamps, canyons, a glacier, a city, deserts and oases, volcano passes with lava, straits, island chains, open sea and sky islands, the Moon, red dust and an orbital station.
• Trees that fall to blasts, hills that lengthen range, mud that slows the march, sandstorms, eruptions, outposts that pay income.
• 2 vs 2 team maps: you and an ally bot against two bots.
PLAY YOUR WAY
• Sandbox: every unit for both sides, any map, field length and army size, with or without a bot.
• Challenges: daily quests, the day's mission and an endless siege.
• Online: quick match, ranked seasons, or a friend room, 1 vs 1 or the two of you together against two bots.
• The story, Ages, Zombie Night, challenges and the sandbox play offline.
MADE FOR PHONES
• Landscape controls with unit cards, a free camera you can turn and tilt, and match speed up to 3x against the AI.
• Quality settings for any phone, light and dark themes, English and Turkish.
No ads. No in-app purchases.
Real-time stick figure strategy: 5 ages, 98 missions, land, sea, air, space.