The game is cool. There was only one puzzle which I didnt even understand after the hint. This game cracks my skull often proving me that at time I think too complicated :) Sometimes small objects are easy to miss and this forces to tap all screens thousand times... would be good if small objects could be a tiny bit more obvious!! Or 0 coin hint to shiw the screen on which to look for when I miss. Though I love the replay ability the most! It's a brilliant idea! Can't wait to see the next level!
Some of the solution don't seem to make much sense. for example, in part 2 of chapter 2, where the tarot card is the hint for the clock puzzle, i almost solved it but spent too much time figuring out what number the moon represents. it turned out to be the full moon in the lunar calendar whereas the shape of the moon is crescent. I tried the exact date of crescent in August (basing on July one) but none of them worked. finally I tried the full moon as a last resort and it worked. what a waste of time.
I tap on things several times before the game registers it...not intuitive and too difficult, I end up using hints so much I'm barely solving anything myself. I have to turn my screen brightness to max and even then I can barely see some things because it's so dark. Some puzzles are so hard that even after getting the answer it still doesn't make any sense...
I play escape games, but this is far more advanced and annoying than any others I've played. Instead of creating a game you can just sit and relax playing, this is a game that is too complicated. You pretty much have to be a brainiac to play.
Grate game love escape room games. Just need a better hint system. Maybe make it when you press hint it should show you what to do next by lighting it up or something. Plus since the update the inventory has been messed up can't see what's in.
I've only finished the first level and my only complaint is the arrows make it difficult to navigate. Example is the room with the lockers. I kept going out of the room when I wanted to look at the desk and looked at the wall when I wanted to get to the lockers and when I try to back away from the wall it took me out of the room again. Stuff like that. I feel it would be easier to have the arrows on both sides so you could just scroll through, (like you're going around the room). That's all. Looking forward to playing the rest!
- Added new level - The Canyon
- Improved quality of animations( short-cut scenes )
- Various bug fixes