A large-scale First-Person Shooter inspired by classic combined-arms warfare. The main objective is to capture and secure key zones across a vast battlefield, draining the enemy team's conquest points until victory is achieved. Each match unfolds dynamically over sprawling, multi-biome maps that support infantry skirmishes, armored warfare, and full air support, allowing for varied strategies and shifting frontlines.
As a Grunt you have a selection of five classes to pick from Demolition, Support, Medic, Marksman and SpecOps
Various land and air vehicles to pick from depending on the battlefield and the higher the base level the more free vehicles will become available for the team along with more powerful classes and perks. Private vehicles cost score points and some are locked behind base level. Random supply trucks spawn on the battlefield delivering back to team base will upgrade it one level, also bomb trucks will randomly spawn on the battlefield and if delivered to the enemy base it will downgrade by one level so keeping an eye for these trucks might be the key to winning a match.