The lot is full. Every car wants its own spot — and every square of asphalt costs fuel.
Tap a car, pick a bay in its color, and watch it drive. Turns are free; distance is not. Every grid square a car rolls over burns one unit of fuel, so the shortest line is always the cheapest line — and the tank is the only thing between you and a clean lot.
HOW IT PLAYS
• Park every car in a bay that matches its color.
• Fuel pays for every square driven. Plan the line before you commit.
• Parked cars and empty bays block the road — a full lot is a maze.
• Drag a car and the route lights up with its price before you let go.
• Out of fuel with cars still waiting? Lot failed. Boxed in with fuel to spare? Also failed.
• Fuel you don't spend turns into coins the moment you clear the lot.
HARDER THAN IT LOOKS
The obvious pairing — every car to the nearest bay of its color — is often the expensive one. Two red cars and two red bays can cost you 10 fuel the intuitive way and 8 if you cross them over. Learning to see the swap is the whole game.
MADE TO PICK UP AND PUT DOWN
• Two ways to play: tap the car then the bay, or simply drag it across. Both preview the route and its price.
• One-hand portrait play, short lots, instant restarts.
• A warm, hand-painted daylight look — no dark menus, no clutter.
Pull in. Read the lines. Park the lot.
Park every car on its color — and every square you drive burns fuel.