Proto is an intricate micro-economy simulator that plunges you into the nuances of managing an economic system with precision and foresight. This simulator offers a hands-on experience with the core principles of economics, including inflation, deflation, trading, taxation, and interest rates, set within a meticulously crafted environment where every action triggers a chain reaction of economic activities.
At the heart of Proto's economy is a central banking system, a foundational element that dictates the flow of money. Here, you play a pivotal role in shaping the economic landscape by setting the interest and reserve rates, directly influencing the economic cycle from the ground up. The unique feature of this simulator is its special priority ordering system, which introduces a strategic layer allowing you to steer economic activities and fulfill orders on credit, adding depth to the trading mechanics.
The economy of Proto is built around three fundamental elements: commodities, currency, and traders. Each element is designed with specific properties to mimic real-world economic interactions. Commodities are consumable and transferable, reflecting their real-world counterparts. Currency, the lifeblood of the economy, facilitates trade and is exclusively transferable. Traders, the operators in this system, bring life to the economy, engaging in transactions, production, and consumption.
Proto's simulation requires initial priming to kickstart the economy. Labor traders, equipped with units of labor, trade for currency, setting the stage for a thriving economic ecosystem. The game intricately simulates the production and consumption cycle where commodities like food, coal, iron, and tools are interdependent, showcasing the delicate balance of supply and demand.
Transportation plays a crucial role, symbolized by the warehouse icon, ensuring the movement of commodities except for labor and transportation itself. This adds a logistical layer to the simulation, emphasizing the importance of efficient commodity distribution.
Currency dynamics in Proto are designed to mimic the unpredictable flow of money in an economy, establishing a floating equilibrium driven by traders competing for financial stability. The introduction of a master trader, represented by a crown on the map, adds a layer of governance, allowing you to manipulate the economic fabric of the simulation by creating, destroying, and distributing currency.
Proto offers two distinct modes: standard and supply and demand. The standard mode emphasizes labor costs, providing a stable economic environment, while the supply and demand mode offers a more dynamic and volatile economic landscape. This dual-mode approach allows players to explore different economic theories and their outcomes in a controlled environment.
Proto is continually developed to enrich its complexity and realism, offering endless possibilities for experimentation and discovery in the realm of economics. Whether you're a student of economics or just fascinated by the mechanics of economic systems, Proto provides a comprehensive platform to explore, understand, and manipulate economic principles in a microcosm, delivering intriguing results with every decision made.