If you are looking for a solid port of Half-Life, you just found it. This will run at a playable framerate on many devices, even your older ones. However, I recommend having a newer device as they can easily run the game without it dropping below 60. It can still run on older devices, just expect the framerate to drop as 20 in some spots. After upgrading from an old Samsung Galaxy S4 to the Samsung Galaxy S7, I went from having 20-60fps to having 60-100+fps. Totally worth it as I can now enjoy Half-Life on the go at a smooth framerate.
I love that there is a port for half life on android now. But im having an issue and i really hope someone can help me. I did everything it said. I put my Valve folder into the Xash directory and loaded up the game. It loaded the main menu fine. But the new game option was not available as it was grey and not orange. And then when i go to play online it says there are no maps in my directory even though i look and all the map .BSPs are there. What did i do wrong? If the company who made this app could help me id really appreciate it and ill tell all my friends to try it out. I have a galaxy s5 btw.
This has to be one of the most amazing apps to ever grace the app store. It's extremely easy to set up your GoldSrc games, and comes with controls, so no need to hook up a controller if you don't have one. However, one thing I'd like to see in the future is SD card support, as I have a phone with a measly 8 GB of internal storage and space is tight. However, this is still a full recommedation from me. 5 stars.
I've noticed that if you have thr CS 1.6 data, you could STILL play HL1. Now to the port itself, this port is amazing, It even has MP support. The controls are a bit meh but that's to be expected. A few frame drops here and there but nothing too unplayable. Overall nice job FWG, I salute you
It works like a charm with vanilla Half-Life as well as the mods that have their own shortcuts, but I don't seem to be able to make my own shortcuts and all the moods that don't have shortcuts that I've tried have failed (such as The Trap, Paranoia and more). Also, -num_edicts doesn't seem to work for AOMDC. Help would be appreciated. P.S. Plays well on GPD XD. The physical controls remove the touch issues some people talk about.
Oooh damn, now this is what I call a port. Though that maybe fps drops 'til 10+ fps, but it is still playable. Fps doesn't drop less than 10 fps, and the gameplay is perfect, even tho that my phone has the power of a potato. And I have expected that the controls are maybe a little wonky, but y'know, this game wasn't even meant for mobile, but you FWGS team did it anyway. This team needs greater respect for bringing HL on the go. Long story short: A underrated port. Good job
* Improve multiplayer performance
* Do not send unregistered messages to not spawned clients (fix svc_bad's on connect)
* Include cp1251 and cp1252 fonts (switch by con_charset)
* Fix work on case-sensitive filesystems
* Fix solid corpses on client (imporve predict)
* Add .scr files parser
* Ignore listenserver.cfg left by old xash3d
* Gamepad triggers now act as buttons, so can be set through default binding process
* Improve menu
NOTE: Requires a controller and runs exclusively on SHIELD portable/tablet/TV