
Cary Brown
This is a near-perfect port of Half-Life's engine, but buggy setup for game controllers takes away one point. When attempting to set up my Steelseries Duo (which works perfectly in everything else) I can't assign axes, or most buttons. This is not a problem with, say, any of the Beloko apps, or anything on GearVR. Only Xash shows this issue for me. And the game really demands a controller, no matter how nice the touch-controls may be. Until this is resolved, I can't give it a top rating!
132 people found this review helpful

A Google user
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Good source port, but mapping controls for a gamepad is inexcusably crappy and difficult, it's way too sensitive and you can't even map the B button to anything because it always goes back. Now I've broken the touch controls somehow so I can no longer look. If this was overhauled to where you can configure the controls without going ingame or something I'd be much less harsh about my thoughts on this. In short, this is a terrific port crippled by poorly-implemented gamepad support.
38 people found this review helpful

A Google user
Very good engine, runs well, and even allows for TFC, but my only complaint is that when I start a new game on half life, it doesn't load the mobile controls. I have no idea how to fix it, but it makes it so I cannot play at all, and get stuck on the tram ride just staring off into the distance while it reaches the platform.
51 people found this review helpful