Mindustry is an awesome blend of tower defence, resource gathering and creativity! There is a fair bit of strategy, too especially as you play on more difficult maps. Also, the conveyor belt mechanic is really cool and it's so satisfying when you've got a network of supply chains, an energy grid, walled battlements and ammo magazines spread across the map in order to defend the All-Powerful Core.
Love it, the one thing I don't get is how to use conveyor tunnels. I have tried orienting pairs in every way possible and still can't get resources to go through to the other side, and I've been trying this with the lake near the core on the maze map so it's not an alignment problem. Otherwise the game is great.
Round 100 was too easy. Also why isn't anything made with coal other than turret fuel and steel.also you should be able to teleport liquids and have moving turrets and stronger less explosive power supplies. Like wind power and solar power and day/night cycles and skip to next wave button. And be able to team up with people or go against them, and use moving turrets to attack their base. Hope you like my ideas and thanks for making such a great game. :)
ABSOLUTELY AMAZING. I jumped in not expecting much from a pixilated 15 odd megabyte game, but damn was i wrong. This is the perfect tycoon/mining/tower defence-ish game i have ever come across, and it keeps getting better, so i donated. Keep on this path because i sure as hell love it. Only recommendation is to add a multiplayer, but its still 5 stars.
Great game, absolutely clean of ads blocking your play. Controls are frustrating deleting conveyor belts more on accident than intentionally. Unsure if the game is too difficult or if its just broken by wave 7 the game goes downhill on normal and easy. Some liquid transport is odd to tell how much your actually pushing through. All in all this is pretty fun if you figure out things fast enough.
This is a perfect game! Love how you can make your own map! No in app purchases! And easy graphics that don't drain my battery! What more could I ask for? I donated to the dev to show my support! I had a day off work and played this for 12 hours! I would love to see more from this developer. Best dev on play store in my book.
- Added map editor
- Re-added hold to break, which can be used while placing
- Made wave scaling depend on difficulty
- Made enemies explode when stuck
- Waves now last a maximum of 3 minutes until the next one begins
- New icon
- Added 3 new teleporter colors
- New optimized rendering system
- Enemies now drown in liquids
- New settings menu
- New game mode: freebuild. Control waves like in sandbox, but without infinite resources.
- Minor loading time improvements
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