■ The car you draw comes to life!
Your child's freely drawn car will instantly gain wheels and begin its journey.
The car will navigate bumpy roads and puddles, maintaining its drawn shape.
Round cars, long cars, quirky cars—all are perfectly acceptable!
The excitement of seeing their own drawings come to life fosters creativity and thinking skills.
■ How to play: 3 easy steps
1. Draw the car's body freely (8 basic colors + glitter pen)
2. Attach wheels and start driving! How far can you go in 20 seconds?
3. Challenge the record. Winning first place earns you a crown!
Operation is simple: just press the "Jump!" button.
Even young children can play without confusion.
■ The shape you draw changes how it drives
Equipped with a realistic physics engine, the car's shape and size truly affect how it drives. "Let's try lowering the car's body this time." "What would happen with bigger tires?"
Drawing and driving repeatedly becomes a form of trial and error (hypothesis and experimentation) while playing.
■ Courses that change every time
The course is randomly generated each time you run.
Fallen leaves, puddles, sandboxes, gravel paths, hills, jump ramps, etc.
Nine different obstacles offer a different challenge each time.
■ Save your favorites in the garage
You can name the cars you've worked hard to draw and collect them in the garage.
You can recall them anytime and drive them again.
■ Four Skills Developed
• Creativity: Free drawing without models or "correct shapes"
• Thinking Skills: Trial and error as children experiment with shapes and try to record their creations
• Self-Esteem: Accumulating experiences of "I made it myself!" and "I did it!"
• Fine Motor Skills Development: Perfect for practicing writing before using a pencil
■ For Parents - Designed for Safe Play
• App displays primarily in hiragana with large buttons
• No personal information is collected (creations and records are saved only on the device)
• Ads are child-friendly (all-ages rating, no personalization) only
• Parental controls are available for adult-oriented operations such as purchases
• Each play session is approximately 20 seconds, making it easy to promise "just one more time"
• BGM and sound effects can be turned off with one tap
• Playable offline
Target Age: Ages 3 and up to preschool (any age as long as they can draw)
Privacy Policy:
https://tomiapps.github.io/oekaki-kuruma/privacy.html
The car you draw will suddenly have wheels and start moving! No examples, no right or wrong answers. A drawing and physics-based educational app for ages 3 and up that fosters creativity and thinking skills.