A Google user
This has so much potential! The controls are exactly what I expected, and they're what every other mobile fighting game should strive to be. Only problem so far is that doing special moves are a bit finicky; often I would do a quarter circle motion and get nothing, and eventually found out that a U-shaped gesture worked better. In addition, there were so many times where I tried to do a half circle motion for a super but because of the other issue I got a QC attack. Other than that it's great!
68 people found this review helpful
A Google user
How about having a controls option where the left half of the screen is for movement inputs only and the right half of the screen is for normal and special attacks? Maybe also an option for reversing this setup in case anyone has such a preference. I find the current controls system to be awkward, I keep trying to move but I attack by mistake. This is the only reason I'm not giving it full points. Also, will there be a purchase option to unlock all characters?
40 people found this review helpful
A Google user
it is absolutely bizarre that this exists. its not exactly good right now: all you can do is battle the CPU in an endless survival mode, and the difficulty never increases. there are four characters so far, and their moves are made incredibly basic, diluting everything to tapping autocombos. however, your motions like quarter circle, half circle and DP are all there. I really want to see this weird little experiment grow.
30 people found this review helpful