OSCope is a simple field-debugging tool for checking OSC (Open Sound Control) over UDP, right on the spot. Ideal for verifying connections with TouchDesigner, Max, Unity, openFrameworks and more. No server, no account, no data collection — just open and go.
FEATURES
- Real-time OSC receive log (time, address, type tag, arguments)
- Per-address scope charts (int / float / bool, tap to enlarge)
- Per-address value meters (0..1 values shown as a bar)
- Log filter (by address / value)
- Pause and Clear for the display
- Record incoming messages and export (Data tab / CSV / JSON)
- Manually send any OSC message (int / float / string / bool)
- Signal-generator send (fixed / sine / noise / Perlin noise / toggle, auto-repeat)
- Save and recall named presets of your send modules
- Quick Send buttons (e.g. /test/ping)
- Saved settings: receive port, target IP and port
- Always-on analog clock for timing during shows
- Portrait & landscape layouts, dark instrument-style UI
GREAT FOR
- Quickly confirming OSC connectivity in installations and live shows
- Seeing whether OSC sent from a desktop tool reaches your phone
- Watching incoming values as waveforms and recording them to review later
- Sending OSC triggers and test signals (GO / RESET, etc.) from your phone
CONNECTING WITH TOUCHDESIGNER
- Receive: send from TouchDesigner's OSC Out to OSCope's shown IP and receive port (e.g. 8000)
- Send: set OSCope's target to TouchDesigner's receive IP and port
NOTE
Uses UDP on your local network. Keep the device running OSCope and the other gear on the same network (same subnet / same Wi-Fi). Receiving supports OSC Bundles; supported types are int / float / string / bool.
Monitor & send OSC on the spot: log, scope charts, recording, signals