Rogue Wiz Balll:スキマ時間でローグライク

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Content rating
Everyone
50+
Downloads
Content rating
Everyone
Mild Fantasy Violence
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About this game

An endless labyrinth, a deepening madness in the city.

Quick and easy to pick up, yet deeply immersive. A fully localized, real-time roguelike!

You step into the portal again today, for the sake of the ever-changing city.

--

■ Story
One day, a dark, distorted gate, the "Portal," appears on the outskirts of the city.

As part of an investigation team into a labyrinth that defies logic and order, and changes its appearance every time you enter, you infiltrate with a small radio in hand.

If you die, your body is pulled back to reality, leaving only your equipment and memories behind.

--But every time you return from the portal, you feel as though the air of the city has changed somehow.

Cracks in the walls? Or is it someone's gaze?

As you progress through the investigation and return from the depths, an invisible "something" is steadily corroding and devastating the city.

"Could the source of the calamity be the investigation itself?"
As people become filled with suspicion and division, will you still press onward in search of answers? ---

■ The Appeal and Unique System of This Game

【1】A "Real-Time Command Battle" that Drastically Changes Strategy
Basic operation is simple tap-based movement and attack.
However, if the enemy is weak, you can instantly absorb and defeat their HP with a "body slam," and against strong enemies, you must counter with job-specific skills, requiring quick and precise real-time judgment. As your field of view narrows over time, maintaining your "torch" becomes a matter of life and death.

【2】You Can Change Jobs Anytime! 9 Jobs x Hidden Jobs
You can change jobs at any time during the game, such as the melee attacker "Swordsman," the "Heavy Knight" who destroys obstacles (walls) to clear a path, and the hit-and-run "Archer." Furthermore, there are "hidden jobs" that are unlocked by fulfilling certain conditions.

【3】Enemies Cannibalize Each Other to Get Stronger!? An Unpredictable Ecosystem
While you're unaware, the enemies in the dungeon will cannibalize weaker enemies and level up (become larger and stronger) on their own. You need to make tactical decisions: either strike them down before they grow stronger, or let them fight each other.

[4] Enemy characteristics change depending on the "width" of the corridor
The width of the corridor changes randomly from floor to floor. In wide corridors, enemies are larger, have high HP but are slow, while in narrow corridors, they are smaller, have low HP but are fast. Furthermore, four types of map structures, such as "maze" and "plain," and five attributes that inflict status ailments change the difficulty of exploration.

[5] The real game begins after clearing! Over 200 types of equipment hack and slash
Approximately 130 types of weapons and 50 types of armor. Each time you acquire the same equipment, it automatically levels up (performance improves by 10% each time)! Furthermore, even low-rarity equipment can turn the tide of battle with "Excellent," "Strong," and "Extreme" labels, and there are rare master craftsman equipment items that cannot be obtained through drops, making the collection elements endless.

[6] Five different multi-endings
Estimated playtime is approximately 30 hours. The game concludes when you return through a special portal that appears after the 100th floor. However, your "play style" (number of times you use the return portal) will drastically change the fate of the town, the ending, and the clear rewards.

--

■ Delightful Features
* 100% Local Processing: Play smoothly anytime, anywhere without worrying about network connectivity.
* Equipment Gifting Function: Gift your prized equipment to friends via LINE, etc.!
* Reliable NPCs: Helping people in the labyrinth will earn you NPCs who grant special blessings and spirits who will fight alongside you.

A roguelike that combines accessibility and depth, perfect for hack-and-slash addicts.
Can you reclaim your peaceful everyday life at the deepest part of this labyrinth?
A quick and addictive real-time roguelike
Updated on
Jul 22, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • No data collected
    Learn more about how developers declare collection

What’s new

OSバージョンアップに対応
バランス調整
メモリ利用の効率化、ストレージの削減
フロアボスの見た目・動きを大幅に改良しました
操作UIを改良しました
新たなボスを実装
新たなNPCを実装
新たな敵を実装
敵の動きを改良
新フロア「砂漠」「遺跡」「嵐」「虚無」を実装。併せて敵も複数実装
パッシブスキルを実装(フロアに1体のタイプのボスを撃破することでパッシブスキルがレベルアップします)
新しいボスを実装
新しい敵を実装、再開時にポータルから開始しないバグを修正