A one-stroke puzzle that changes every time and can be played over and over again.
A puzzle similar to Sichuan Province Puzzle (Two-Corner Matching) where you clear all the pieces + smartphone-friendly tracing controls like Tsum Tsum + an inflationary scoring system
A game system that's like adding three things together and dividing by two
Simple rules, yet stimulates thinking!
[Basic System]
A simple game where you just clear all the four-colored hexagons (Hex) on the screen by tracing them!
The more you trace consecutively, the more your score doubles, so aim for a high score with the score inflation system!
And more!
1) A bonus system where the base score doubles with each repeated removal of the same color (+2, +3, +4, etc.).
2) Items that further multiply your score by several times (x2, x3, x4, etc.) also appear.
This is a simple puzzle where you remove hexes on the screen, but with added strategic and tactical elements to aim for high scores, making it a puzzle you can play again and again.
【Three game modes available】
From a casual, luck-based EASY to a more challenging HARD mode with exceptional multipliers.
Three modes to choose from, depending on your mood, from a quick time-killer to a more in-depth puzzle challenge.
●EASY
Item locations and multipliers are hidden in random positions each time you play!
With no penalties and a strong luck element, this mode is perfect for short, casual play.
●NORMAL
You generate items yourself. The multiplier (x2, x3, etc.) is determined by the number you trace.
You also control where items appear. A small penalty is also incurred. The standard mode is entirely a test of skill.
●HARD
You can clear blocks from two, but the number of blocks that cannot be traced increases.
The key to victory lies in the strategic interplay between risk and reward.
Due to the increased difficulty of the puzzle, the x2 and x4 item conditions increase,
and the same-color consecutive bonus also increases to +3, +5, +7, resulting in a surprisingly inflated score increase!
If you aim too high for points, you might quickly get stuck in the puzzle.
Penalties have also increased further, so wasted tracing results in significant losses. A mode for careful, thoughtful thinking.
*In all modes, you can replay the same sequence, so try challenging yourself multiple times to aim for the highest score.
[A little hint]
*In EASY mode, there are always two hidden items.
*EASY mode items come in five types: x1, x2, x3, x6, x9 (x6 and x9 are low probability, and the second one is always x1).
*Items in NORMAL and HARD modes are generated at the final tracing point.
*In HARD mode, tracing two items is key to winning.