Love Kemco RPGs, especially ExeCreate's Asdivine series. One tiny thing that bugs me on this one is that it takes about 30 minutes of gameplay before the shop/lottery opens up. So if I don't get good weapons or gems in the Safe Cracker lottery with the 1000 premium points, it means schlepping thru the beginning again and again. Yes, I could buy more, but that's not going to happen until it's possible for purchased points to be available if a game is reinstalled or installed on a different device. Just picking nits, though. Kemco games are fun!
Only thing is I bought holy stones to attempt the safe cracker hoping to get the dragon buddy or at least a buddy I liked an instead wound up with Nadia, the shadow deity dressed in a horrid purple butterfly looking outfit, when she was the coolest looking character, is there anyway to get her back in her original outfit? And it would be nice if you could move your save online so you could transfer your game to another device.
As always, kemco and exe-create always deliver a great game.... One small note, it's not really necessary indeed, but I just keep trying to remember what was happening on first game that I played years ago... It would be nice if there is a detail summary (not just very short one like the one in the game) for the first game in the Help section. If you are trying to build a strong lore and stories across games, a detailed documentation is really important...
Another excellent point to drop in a review request. I'm glad I spent the money for this game. While yes many parts of it are pulled over directly from other free games here it adds a decent amount of new features and the addition of partners and more teams in combat allow for greater strategy. Thank you also for the 1000 gems for buying the game. I used them to unlock all garden plots, a couple of my favorite characters gem boards and purchased the attraction gem, playing on expert I get into combat every step and it's helping me level quickly.
installed it right after completing the first one, GREAT game. yet it's not that i dislike the new gui, but more like "lets hope the new graphic doesnt trade with the gameplay and storyline liken other devs". i love the new features, yet i hope i could use gems from the first one since its it's sequel, but it's not a big deal though. salute to kemco for selling game and not in-game content(mean we're fine and could still finish the game without buying certain item). so installing the premium ver is the least i could do to show gratitude and support kemco. keep up the good work guys!
The story returns and we're back to some of Zack and his gang's antics. But personally, I wonder what is going on with the sequel. Madame Curie never showed up in the first game, so how did she get here? And the new art style is not as good as the old one, which emphasized the attitudes of the characters. Zack looks too childish as compared to his old look, even for someone who went through a rigorous change of attitude. Stella looks too mature for her tsundere behavior from before. The only one who looks any better is Uriel. And what happened with the good old whip being her main weapon? Not to mention that Uriel was a Gothic Lolita who used a parasol, so it's pretty hard to accept the idea of her using a chainsaw all of a sudden. Altogether, the game was good, but maybe you could have kept a lot of the old stuff to enhance the nostalgia of the sequel.
- Minor bug fixes.
- English version released.