The Spy

100K+
Downloads
Content rating
Everyone
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About this game

Pass the phone among all the participants. Each person receives a word, except for one, the Spy.

The timer is started. A randomly chosen player (or the previous spy) initiates the game by asking a yes or no question to another player. After answering, that player may in turn question someone else.

The Detective: His goal is to identify and point out the spy at the end of the timer. However, questions that are too explicit may allow the spy to guess the word and thus win the game.

The mole: His role is to ask questions related to the word to help the spy. They win together. However, if the mole is mistakenly identified as the spy, the spy wins alone.

The liar: He wins with the detectives, but he has to lie to every questions

The usurper: He wins if he is appointed instead of the spy.
Updated on
Jan 14, 2024

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
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No data collected
Learn more about how developers declare collection

What's new

New modes added