Every move you regret becomes something you can use.
Roll a luminous marble through ancient stone chambers. Unstep a roll to return to where it began, turning the path you travelled into a wall. Use that wall to change your next move, then stop exactly on the golden ring to escape. Only one Unstep wall exists at a time: your next Unstep replaces it.
Explore 142 distinct chambers across seven atmospheric environments, from the Drowned Cloister to the Last Sanctuary. Complete each level to unlock the next, choose freely among its chambers, and return to improve your best action count. The puzzles grow from a single Unstep to carefully planned sequences of abandoned paths.
• Swipe to roll and tap the chamber or the Unstep button to take a move back.
• Follow a translucent preview of the wall your Unstep will create.
• Continue your exact attempt with progress and settings saved on your device.
• Set music and movement volumes independently, or enable reduced motion.
• Play to 20 calm musical compositions with illustrated backgrounds throughout the journey.
• Solve puzzles at your own pace, with no timer.
Start with 30 hints. Each hint reveals one next action; additional packs of 20, 75 or 200 hints are optional in-app purchases. All chambers remain playable with an empty hint balance. There are no subscriptions or advertisements, and no account is required.
Gameplay works offline. An internet connection and Google Play are required to buy hints. Progress and purchased hint credits are stored on your device.
Roll, Unstep, and turn your abandoned path into a wall. 142 atmospheric puzzles.