Randomness makes this more like roulette than a good puzzle. All of the issues of random maps from the board game but small changes to logic for mobile could have fixed those things...as one example a safe at the end of a long corridor consisting of Deadbolt, Deadbolt and Deadbolt...then he safe. The mobile game could recognize this and correct invisibly. Note..even with these occasional issues I love the boardgame, but why leave them in this version?
I would rate higher on this app but something frustrating happened. I had all 3 treasures and was about to win and I was going to go to the stairs but I forgot I had the tiara so the guard could see me and I had no more stealth so I lost. What frustrates me is that I wasn't warned that I was going to loose. I checked to make sure it was supposed to warn me if that was going to happen and that option was not disabled but I wasn't warned. Please fix.
Excellent app! Take an already compelling board game and turns it up to 11. Extra room layouts, randomised walls, responsive dev. Would love to see some extra play modes / campaigns in the future.
Great game! Do you think it's possible to include a wall randomizer option to use in conjunction with the actual board game?
The raven doesn't slow down the guard as described. Some of the text is tough to read on a small phone. Otherwise a good version of the game.
Wonderful gameplay, and the additional customisation is a treat (though why anyone would want to make it harder I'll never know). The UI graphics could use some serious help though. Pretty sure some of the sliders on the home screen are slightly different widths. Just ends up looking messy
Added Wall Layout Customization.
Fixed some minor bugs