A small arcade in your pocket.
Select a machine, insert a coin, and play a round. Three machines are standing there.
■ Snake
The more you eat, the longer you grow; the longer you grow, the more your body turns into a wall. Press and hold the red button to speed up, and the score multiplier increases. Deciding when to release is a decision made at every moment.
■ Breakout
Press the button to shoot the ball up. Twenty different wall layouts change with each stage. The angle depends on where you hit with the paddle.
■ Dodge
Dodges falling from above. The longer you survive, the faster you get, and eventually, multiple coins will pour down at once.
── Coins ──
One coin per round. Coins replenish automatically over time. You can see the coin line at the bottom of the screen shortening.
── Leaderboard ──
Each machine has its own separate leaderboard. Every week, leagues are formed for players of the same skill level, and if you do well, you get promoted. Start in Bronze and work your way up. ── How It Was Made ──
A single pixel screen, a single D-pad, a single button. Just like the handheld game consoles of the 90s, the screen communicates solely through dots that turn on and off. There is no color or 3D, but that makes it clear at a glance what needs to be done.
Start immediately without logging in. No ads. No payments.
Enter the arcade, pick a machine, insert a coin, and play a round. Worm, Brick Breaker, Dodge.