π§Έ A midnight toybox filling up with friends.
Press anywhere, pull back, and let go. Your Pal flies into the pile β and when it lands against another Pal of the same Family and the same Rank, the two become one Pal of the next Rank up.
A merge leaves a hole, and the pile rushes in to fill it, which is how one good shot becomes four. Line the shot up so the prediction touches its twin and the merge pays triple.
β What it plays like
β’ One hand, aim and fire β a physics merge puzzle with no grid and no timer
β’ Thirty Pals to meet: Jelly, Mechling and Puffkin, Rank 1 to Rank 10 each
β’ Two Rank 10s break through into the first Rank of the next Family; only the last Puffkin tops the ladder
β’ Watch the launch lane. Three Pals coming to rest in it ends the run β the pile you build is the thing that finally beats you
β’ Everything you meet is kept in the Pal Book, and every run pays coins
β Casts β thirty Pals at once
Plastic Pals, Paper Pals, Felt Pals. A cast is not one skin: it is all thirty Pals plus the room they live in, and it is bought with coins you earned by playing.
β Made for
β’ Short sessions β one run is a few minutes
β’ Merge players who would rather aim than wait
β’ Anyone who wants a quiet board with no ads on it
No ads. No in-app purchases. No sign-up. Plays offline.
Fling a Pal into the pile, merge the pairs, and grow all thirty of them.