A Google user
A fun semi-traditional IF game (this isn't Zork, but it has plenty of "use the x with the y.") It's easy—I only had to resort to a hint for one puzzle, and I'm usually a hint user. Many room descriptions don't mention every exit, but they are almost always visible on the map, so it's not a huge problem. Overall very satisfying and atmospheric. It's definitely worth the hour or so it takes to play.
18 people found this review helpful
I am so stupid but the hints helped me when I was stuck, the story was definitely interesting and I loved reading each bit and thinking which way I'll go to first. I took it nice and slow looking at things to get further details and descriptions before doing anything else. Some sentences were beautifully formed with the choice of words, it brought out quite a nice imagination of the setting and anything physical in the area. Very nice!
3 people found this review helpful
A Google user
Very well done! Gameplay relies heavily on you examining everything, even after you pick it up, and paying close attention to details. My only criticism is a lack of breadcrumbs around the toybox. The only reason I figured that out is I started just using all options with everything. While that is technically a staple of old school text adventures, it can mean that maybe you aren't communicating as well with your players as you'd prefer. Overall, fantastic game! Can't wait to play the sequel!
8 people found this review helpful