Mines of Moria

4.4
34 reviews
100+
Downloads
Content rating
Everyone
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About this game

You are tasked with slaying the Balrog deep within the Mines of Moria. A translation of Robert Alan Koeneke's (1957-2022) Moria into a touchscreen first experience.

Six classes and up to eight races create a unique play experience in your battle with randomized dungeon depths. Start your game in town with rags or riches based on a custom character backstory. Warrior class is recommended for players who are new to the game.

Koeneke paints a world of entropy where even artifacts of incredible power may fall apart. Learn the conditions of survival and die at the hands of merciless foes. This game wasn't made to be won, for the Balrog is a foe beyond any of you.

Progress your character with experience, D&D style attribute gains (strength, intelligence, wisdom, constitution, and charisma). Gain spells, armors, weapons, wands, staves, potions, scrolls, legendary artifacts, and mining tools.

Your character is persistently saved on each level transition. Large dungeon levels are randomly generated and do not persist. You may return to town to renew your character and barter for goods. The town is randomly generated during character creation, and shopkeepers feature unique personalities and bias.

# Features of awesomeness
* Landscape and Portrait orientation (optional rotation lock)
* Character saveslot per class with resume-to-midpoint for seamless task switching
* Backup characters to external storage for future restoration or access via PC data cable

# Excellence in offline turn-based mobile gaming
* on-demand rendering for best-in-class battery life (portable)
* finger down executes game actions (responsive)
* input may be reverted (accidents happen)
* small download; small patches (size matters)
* no network access, no ads, no in-game purchases (focus)
* smart run for fast dungeon exploration with halt-on-threat (subjective pacing)

# Privacy Policy

https://rufe.org/moria/privacy.html

# Input & Controls Documentation

https://rufe.org/moria/game_input.html

# Feedback

* You have agency in this world. Let us know how we can improve your experience.
Email: moria@rufe.org
Updated on
Nov 16, 2025

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
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Ratings and reviews

4.4
32 reviews
Adam Brandt
August 12, 2024
I played the original version of Moria back on my 1992 Macintosh PC and loved it. I was super excited to try it on Android. Controls work well, but I had to look up the guide on how everything works. I am playing a mage in my first playthrough, and it's been a good challenge. A few critiques would be: Replicating monsters are a bit overboard. I think replication mechanics are a bit too punishing Inventory space increase would be welcome Add shutting doors without having to jam them?
3 people found this review helpful
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Rufe.org LLC
August 17, 2024
Build 333 fixes monster replication! It is a gem of a classic game! Thanks for the review!! Design feedback is welcomed; details are available by emailing moria@rufe.org (word limits apply here).
Drear Mouse
September 18, 2025
Such a wicked port! Just wish there were gamepad support. Amazing stuff other than that & the inability to restart a run with the same character in town & not whatever floor of the dungeon you were last on. And the repeat action function for projectiles is just genius! A truly inspired remaster of a classic roguelike that everyone should play at least once, no doubt.
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Jason
September 13, 2025
Thank you. I found this guide online somewhere myself. Hope you continue to update the game. Best minimalist roque game so far for me.
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Rufe.org LLC
September 12, 2025
https://rufe.org/moria/game_input.html Red button toggles inventory, select an item with dpad and the green button will wear/use/throw the item.

What’s new

* Player may vow to restore original umoria rules (0 XP characters may perform vows in shop "9" of town)
* color palette gamma updates to adjust for human perception preferences and sRGB displays

* Fil-C verification for core gameplay
* Replay system uses mmap() for memory; save files are portable across devices+systems

https://rufe.org/moria/patch2025_q4.html